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(Hardcover)
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| Hardcover - Limited Edition, Leatherbound Slipcase | $190.00 |
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Life on the streets is tough. But if Bean has learned anything, it’s how to survive. Not with his fists. Bean is way too small to fight. But with his brain. Like his colleague and rival Ender Wiggin, Bean has been chosen to enroll in Battle School. And like Ender, Bean will be called upon to perform an extraordinary service for humanity. A reader’s guide is available for this Starscape edition—perfect reader readers ten and up—of the parallel novel to the extraordinary Ender’s Game.
With a raft of science fiction awards and a dedicated following, Orson Scott Card writes imaginative and compelling novels that also explore questions about morality and religion. His Ender series is the most popular; but he also offers a fresh take on the Bible in his Women of Genesis books and has authored other history-based fantasy series.
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December 05, 2008:
The entire series of Bean are my favorite,
orson scott never fails to captivate me, he is by far one of the best authors,
Orson did an amazing job developing beans character
Little Bean , Little Bean "Julian" Delphiki
is my favorite Fictional character of all time
Honestly I can go on and one about this series, just thinking of the emotions I felt reading the book I get goosebumbs its unforgettable it have everything a reader would enjoy, as always Orson never fails
I cant wait for Shadow of Flight.
My little Julian ?Bean? Delphiki,
You must know I never forget You
Quote: In the darkness, where do shadows go??
"one of the best endings about the little boy who grew into a literal Giant that led armies and was worshipped by many"
I Also Recommend: Enchantment.
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October 17, 2008: this was one of the best books i ever read! I was so sad when i realized the series was over. I cried because i felt the love and connection between Bean and Petra was so real and it made me want someone to love me like that myself. it was as beautiful scifi book.
Name:
Orson Scott Card
Current Home:
Greensboro, North Carolina
Date of Birth:
August 24, 1951
Place of Birth:
Richland, Washington
Education:
B.A. in theater, Brigham Young University, 1975; M.A. in English, University of Utah, 1981
Awards:
Four Hugo Awards, two Nebula Awards
Any discussion of Orson Scott Card's work must necessarily begin with religion. A devout Mormon, Card believes in imparting moral lessons through his fiction, a stance that sometimes creates controversy on both sides of the fence. Some Mormons have objected to the violence in his books as being antithetical to the Mormon message, while his conservative political activism has gotten him into hot water with liberal readers.
Whether you agree with his personal views or not, Card's fiction can be enjoyed on many different levels. And with the amount of work he's produced, there is something to fit the tastes of readers of all ages and stripes. Averaging two novels a year since 1979, Card has also managed to find the time to write hundreds of audio plays and short stories, several stage plays, a television series concept, and a screenplay of his classic novel Ender's Game. In addition to his science fiction and fantasy novels, he has also written contemporary fiction, religious, and nonfiction works.
Card's novel that has arguably had the biggest impact is 1985's Hugo and Nebula award-winner Ender's Game. Ender's Game introduced readers to Andrew "Ender" Wiggin, a young genius faced with the task of saving the Earth. Ender's Game is that rare work of fiction that strikes a chord with adults and young adult readers alike. The sequel, Speaker for the Dead, also won the Hugo and Nebula awards, making Card the only author in history to win both prestigious science-fiction awards two years in a row.
In 2000, Card returned to Ender's world with a "parallel" novel called Ender's Shadow. Ender's Shadow retells the events of Ender's Game from the perspective of Julian "Bean" Delphinki, Ender's second-in-command. As Sam to Ender's Frodo, Bean is doomed to be remembered as an also-ran next to the legendary protagonist of the earlier novel. In many ways, Bean is a more complex and intriguing character than the preternaturally brilliant Ender, and his alternate take on the events of Ender's Game provide an intriguing counterpoint to fans of the original series.
In addition to moral issues, a strong sense of family pervades Card's work. Card is a devoted family man and father to five (!) children. In the age of dysfunctional family literature, Card bristles at the suggestion that a positive home life is uninteresting. "How do you keep ‘good parents' from being boring?" he once said. "Well, in truth, the real problem is, how do you keep bad parents from being boring? I've seen the same bad parents in so many books and movies that I'm tired of them."
Critical appreciation for Card's work often points to the intriguing plotlines and deft characterizations that are on display in Card's most accomplished novels. Card developed the ability to write believable characters and page-turning plots as a college theater student. To this day, when he writes, Card always thinks of the audience first. "It's the best training in the world for a writer, to have a live audience," he says. "I'm constantly shaping the story so the audience will know why they should care about what's going on."
Card brought Bean back in 2005 for the fourth and final novel in the Shadow series: Shadow of the Giant. The novel presented some difficulty for the writer. Characters who were relatively unimportant when the series began had moved to the forefront, and as a result, Card knew that the ending he had originally envisioned would not be enough to satisfy the series' fans.
Although the Ender and Shadow series deal with politics, Card likes to keep his personal political opinions out of his fiction. He tries to present the governments of futuristic Earth as realistically as possible without drawing direct analogies to our current political climate. This distance that Card maintains between the real world and his fictional worlds helps give his novels a lasting and universal appeal.
What was the book that influenced your life the most, and why?
The Book of Mormon. Mark Twain was wrong. It isn't chloroform in print. But, like most books, it can't survive a hostile reading. My reading as a child was not hostile. I found the stories gripping and morally challenging. Though I was not conscious of the influence as I started writing, in retrospect the motifs and stylistic quirks I picked up from the Book of Mormon are obvious. I'd like to think it has influenced my life a great deal more than it has influenced my writing.
What are your ten favorite books, and why?
I have hundreds of favorite books. Here is a sample:
Favorite music?
My tastes are very eclectic. I like the best of almost everything, though the music itself is very important to me, so that repetitive or chanted musics like rap and hip-hop and disco generally leave me cold (with a few exceptions). My Rio Riot contains country, classical, Broadway, film soundtracks, rock, pop, Brazilian, Latin-American, folk, ambient, jazz, and classic pop (e.g., Cole Porter, Gershwin, Rodgers, Hart, etc.)
If you had a book club, what would it be reading, and why?
Everyone would be reading whatever they wanted. I'm not a joiner.
Who are your favorite writers, and what makes their writing special?
Limiting my choices to writers who are still alive and putting out new books:
Orson Scott Card's Ender Wiggin saga began more than 20 years ago with the publication of "Ender's Game," a novella that formed the basis for the enormously popular novel of the same name, which was followed, in turn, by three increasingly ambitious sequels: SPEAKER FOR THE DEAD, XENOCIDE, and CHILDREN OF THE MIND. Now, Card returns to the source material of the series with ENDER'S SHADOW, a "parallel novel" that recapitulates the central events of ENDER'S GAME from a new, and very different, perspective.
ENDER'S GAME, first published in novel form in 1985, describes the relentlessly brutal education of Andrew "Ender" Wiggin, a preadolescent military genius believed to be humankind's last, best hope against the anticipated invasion of an insectile race of aliens called the Formics. As the novel opens, the Formics -- popularly known as "the Buggers" -- have already made two unsuccessful attempts to conquer and colonize Earth, and xenophobia now runs rampant, temporarily uniting a wide range of political and ideological factions. Ender, together with a handpicked group of gifted, if slightly less brilliant children, is conscripted and sent to a remote space station called the Battle School, where he participates in a series of war games that prepare him, by the age of nine, for the responsibilities of military command. Eventually, the games turn real, and Ender leads his youthful forces to a bitter and ironic "victory" over the Buggers. His chief lieutenant in the final series of battles -- his shadow -- is a brilliant, abrasive, undersized child known, simply, as Bean. Bean is both the hero and the focal point of Card's latest novel. Through him, we re-experience -- and sometimes reinterpret -- a familiar series of events.
Obviously, large areas of ENDER'S GAME and ENDER'S SHADOW -- the military training sequences, the climactic battles with the Buggers -- overlap, and the overlapping scenes reflect and illuminate each other in unexpected ways. In the end, though, ENDER'S SHADOW is a good deal more than a revisionist rendering of the earlier book. By focusing so intensely on Bean -- on his history; his personality; his bizarre, unprecedented origins -- Card moves his story into fresh fictional territory. As a result, ENDER'S SHADOW steps outside the frame of its predecessor's concerns to become a meditation on survival, on alienation, on the nature of genius, on what it really means to be "human."
By the age of four, Bean -- who has no known surname -- is a battle-scarred survivor whose character has been formed on the streets of Rotterdam. Homeless and alone, he makes a place for himself in a street gang/family that is run by a homicidal opportunist named Achilles. Eventually, Bean comes to the attention of Sister Carlotta, a Roman Catholic nun who is also a talent spotter for a military coalition called the International Federation. Sister Carlotta immediately recognizes Bean's immense, virtually unmeasurable intellect and recommends him to the leaders of the Battle School. At the same time, she begins to investigate Bean's shadowy background and discovers that her protégé is the sole survivor of an illegal experiment in genetic engineering and that his intellect has been purchased at an enormous, ultimately tragic, price.
As Bean progresses, with astonishing speed, through the various stages of Battle School, a single question begins to dominate the text: Is Bean, by commonly accepted standards, human? Or is he something different, something genuinely -- and frighteningly -- new? As the narrative proceeds, and the larger events of the novel move inexorably toward their xenocidal conclusion, Card's own position on the question becomes clear. With great skill and compassion, he shows us the process by which Bean develops his dormant capacity for empathy, slowly evolving from an autonomous, prodigiously analytical creature governed by Darwinian survival instincts into a child capable of connecting with the larger human community.
Bean's gradual discovery of his own humanity stands very much at the center of this moving, unsentimental examination of children robbed of their childhoods in the name of a greater good. It should be considered required reading for anyone familiar with the previous volumes of the Ender saga, but it can -- and no doubt will -- be read by people utterly unfamiliar with Card's earlier work. ENDER'S SHADOW is a humane, involving narrative that asks hard questions; that successfully revisits old, familiar settings and, against all odds, finds something new to say. It deserves the popularity it is almost certain to achieve.
--Bill Sheehan
Julian Delphiki grew up being called Bean, because he was so very small as a child. But within that tiny body was a mental giant. He was the smallest and youngest student at the Battle School, but he became Ender Wiggin's right hand.
Since then he has grown to be a power on Earth. He serves the Hegemon in the terrible wars that have followed Ender's defeat of the alien empire attacking Earth. But within his genetically modified body is a ticking time bomb - Bean has never stopped growing; from the tiny, brilliant strategist, he ahs grown to be a giant in body as well as mind. Soon, he will not be able to survive in the gravity of his home world.
Soon, he will have to make a terrible choice.
Loading...Paul Goat Allen: Although obviously adult science fiction, the novels in your Ender's saga have been consistently voted by students worldwide as some of the very best science fiction literature for young adults. Why do you think these novels are so profoundly popular with that age group?
Orson Scott Card: At first I was surprised by the response from younger readers. Ender's Game -- and all the later books -- are definitely adult science fiction, with no concessions for younger readers. The vocabulary is well above "grade level," and the moral, historical, and philosophical questions that are discussed are not watered down or simplified. Since the rule of thumb in young adult literature is that the hero of the story must be two years older than the intended audience, who is the intended audience for Ender's Game, when the hero starts out as a five-year-old?
Over the years, however, I have realized several things. First, young readers are absolutely critical -- what they don't like they won't pretend to like; but they are also extraordinarily forgiving. If they care about a story, they will read it even if it's full of hard words and abstruse concepts. Second, adolescents and some precocious children are likely to find a strong resonance with a hero who is pressured, exploited, and isolated, yet who sacrifices to save the very community that has treated him rather badly. It is a natural impulse for adolescents to either imagine themselves as or to admire the lone hero who pays a terrible price that no one else could have paid. This was certainly not my plan when I wrote the novel or even the original story, but after seeing such a strong response to Ender's Game (and, later, to Ender's Shadow and the other Shadow books), this is my best guess as to why, in addition to the adult readers, there are so many younger readers.
PGA: Peter Wiggin's goal to unite the people of Earth under one government was a focal theme in Shadow of the Giant. Do you think that humankind will ever adopt the One Tribe concept?
OSC: In the Ender/Shadow series, I cheat: The first experience of unity came when humankind's survival was under threat from alien invaders. In other words, a common enemy united us, and though that emergency unity fell apart when the threat was gone, people remembered the benefits of that unity and wanted it back. In the real world, we haven't had such unity, and in fact we have large populations that are committed to disunity -- or unity only by conquering and imposing an ideology on others. Throughout history, unity has only come when one nation had such overwhelming power that other nations either fell in line or were overwhelmed -- one thinks of Rome or of British rule in India -- but such unity is fragile, even when most people want it to continue.
Unity requires sacrifices of national and individual independence that are not always willingly made. But a unity born of blood and terror is never going to last; only unity born of willing participation and mutual benefit has a chance of surviving. The first kind, if sustained long enough, can become the latter. But it takes a long, long time. Old hatreds and resentments are not erased overnight. Will it ever happen? Quite possibly. Do I expect it to happen soon? Ha ha ha.
PGA: Out of all the Battle School graduates, which character is most like the young Orson Scott Card and why?
OSC: None of them. I was never that smart and never that willing to submit to authority. I would have been one of the kids turned down for Battle School, who then told anybody who listened that Battle School only tested for a certain kind of intelligence and actually the smartest and most creative kids were never sent up into space. But I wouldn't have believed it myself and would have considered myself a failure all my life because I hadn't been chosen. This is not a great revelation. That combination of boastfulness and humiliating self-abnegation is almost universal among fiction writers...it's almost a job requirement. If writers weren't vain to the point of arrogance, we would never have the courage to put forth our made-up tales and expect people to pay for them; but if we also didn't fear that we were really quite awful and untalented, we would never be able to learn from our mistakes and improve.
PGA: With so many new plot threads at the conclusion of Shadow of the Giant -- Bean and Petra's children, the various colony ships, etc. -- what's the likelihood of one or more new novels in your Enderverse?
OSC: I am definitely writing a novel that takes place after the events of Children of the Mind, which brings together a few threads from the Shadow books and all the dangling threads from the Speaker trilogy (Speaker for the Dead, Xenocide, and Children of the Mind). That one will be called Shadows in Flight. I will also write a novel about Mazer Rackham that is a prequel to the whole series. It is also possible that Tor Books and I will initiate a series of novels (or at least short story anthologies) by other writers about what happened to the kids from Ender's Jeesh after the events of Shadow of the Giant. But no final decision has yet been made on that. But if we don't find writers who can create stories that in my judgment carry on the kind of story I tried to write in my Ender stories, we simply won't do it. Better not to do it at all than to do it badly. And...this next Christmas [2005], we will publish A Battle School Christmas (or some variation on that title), which takes place before Ender comes to Battle School. It will not be a "feel-good" Christmas book in the normal vein -- for one thing, angels and miracles have no place in serious science fiction. It will be as tough a story of kids training for war as any of the other stories in the series. And some of the kids who end up in Ender's Jeesh will be in the book.
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