(Paperback)
Originally published as an interactive novel on computer disk in 1986, Portal is the story of an astronaut who returns to earth from a mysteriously aborted mission prematurely awakened from suspended animation. One hundred years have passed; animals and plants thrive, cities stand intact. Every human being, however, has disappeared.
With the help of a slowly reviving computer network, the astronaut begins to piece together the events of the last century. He learns of the child prodigy Peter Devore, of a world orchestrated by stunning new technologies, and of Peter's race against time to unlock the secrets of the Portal.
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June 30, 2004: This book deserves all the kudos it can get. An excellent story, even 17-18 years after I first discovered it. Measures up to some of the sci-fi short stories by Asimov in terms of ingenuity and freshness. Great plot twists. Thank goodness this has been saved from obscurity and the original 5 1/4' disks upon which the story first appeared. I doubt I could fire up the old Apple ][c today even if I wanted to.
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September 09, 2002: This is an old story by computer standards. I first encountered it as a mutiple-5 1/4" floppy game for the Commodore 64. It is one of the most interesting and chilling interactive fiction titles I have ever encountered. As challenging as Suspended, (I'll let you research and enjoy that one on your own,) it stands alone as excellent sci-fi as well as proof that a game doesn't have to be a system hog. Or vacuous. I'll honestly say I haven't read the book yet, but as soon as it gets here, I'm certain I won't put it down 'til it's done. Whether you enjoy the book or not, be sure you find the game somewhere and play it. Ignore the lo-res graphics. You won't be disappointed. Think Clarke's "Childhood's End" with the whole human race, but start without a clue as what happened.