| Cumuli, Panorama, and Vanguard Project Overview | 1 |
| Dualizing Scene Reconstruction Algorithms | 14 |
| Geometry of Multiple Affine Views | 32 |
| Tensor Embedding of the Fundamental Matrix | 47 |
| Optimal Estimation of Matching Constraints | 63 |
| Matching and Reconstruction from Widely Separated Views | 78 |
| Improving Block-Based Disparity Estimation by Considering the Non-uniform Distribution of the Estimation Error | 93 |
| Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation | 109 |
| Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction | 124 |
| Metric 3D Surface Reconstruction from Uncalibrated Image Sequences | 139 |
| Automatic 3D Model Construction for Turn-Table Sequences | 155 |
| Geometrically Constrained Structure from Motion: Points on Planes | 171 |
| Euclidean and Affine Structure/Motion for Uncalibrated Cameras from Affine Shape and Subsidiary Information | 187 |
| From Ordinal to Euclidean Reconstruction with Partial Scene Calibration | 208 |
| Imposing Euclidean Constraints During Self-Calibration Processes | 224 |
| Interactive 3D Modeling from Multiple Images Using Scene Regularities | 236 |
| Integration of Multiple Range Maps through Consistency Processing | 253 |
| Fitting Geometrical Deformable Models to Registered Range Images | 266 |
| The Use of Reality Models in Augmented Reality Applications | 275 |
| Applying Augmented Reality Techniques in the Field of Interactive Collaborative Design | 290 |
| Appendix | A Guided Tour Through Multiview Relations | 304 |
| Author Index | 347 |