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Hundreds of years in the future, Manhattan has become a deadly slum, run by mutant crime-lords and disinterested cops. Stuck in the middle is a young girl who thought she had no future, but learns she has a great destiny. In a world so poisoned that it doesn't notice the monsters on its streets, how can a street kid like Fray unite a fallen city against a demonic plot to consume mankind?
Joss Whedon, the celebrated creator of Buffy the Vampire Slayer, brings his vision to the future in this unique tale. As inventive in the comics medium as in that of television of film, Whedon spins a complex tale of a skilled thief coming of age without the help of friends or family, guided only by a demonic Watcher.
Readers familiar with the film Blade Runner will recognize similar elements in Melaka Fray's futuristic world: lots of darkness, grit and flying cars. Buffy the Vampire Slayer creator Whedon admits he isn't trying to reinvent a vision of the future; he reserves his enormous talent for creating heroines possessing superhuman talent and enough spunk and charisma to bewitch the most skeptical audience. Tough but reluctant vampire-fighter Fray lives in the bad part of town and makes a living doing heists for Gunther, a blue and scaly criminal operator who directs operations while submerged in a living-room-sized tank. So when an enormous, goat-hoofed demon shows up at Fray's apartment, she's not terribly fazed, but she certainly isn't ready for his message: she, Melaka Fray, is destined to kill vampires. Where Fray comes from, vampires are known as "lurks," and a horrific incident in which they killed her brother has left her leery of the whole lot of them. Furthermore, Fray's had none of the dreams or visions that are the slayer's usual preparation for a lifetime of fighting and sacrifice. All things considered, she's not interested. However, when one of Fray's close friends is also wiped out, she's drawn into the battle despite her better judgment. From then on, it's futuristic war, as the story takes some delicious, unexpected twists involving siblings and betrayals. Whedon's trademark nail-biting plot reversals, tossed-off jokes and surprisingly complex relationships characterize the book, and Moline and Owens' art brings a wholly absorbing gut-level edge to Fray's world. It's a stunning, irresistible package. (Dec. 2003) Copyright 2004 Reed Business Information.
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March 03, 2009: I am a HUGE Jess Whedon fan. Anything and everything he writes and helps create is amazing. Of course Fray is also amazing. The plot is very twisty and the characters are what we have all come to love and expect from Whedon, smart and witty.
I Also Recommend: Serenity, Buffy the Vampire Slayer Season 8, Volume 1.
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August 08, 2006: You don't need to be a 'Buffy' fan to enjoy 'Fray.' Joss Whedon delivers what you'd come to expect if he did a comic book, action-packed, funny and dark with a cool heroine who isn't at all 'cheesecake' like other comic book heroines. The story is set supposedly in a futuristic slum of Manhattan, really it could be any metro-area. Melaka Fray isn't ordinary, she's a theif or a 'grabber' as it's called and works for a fish boss. It gets even more complicated when her big sister, who's a cop or a 'law' catches her in the act of theivery. Oh and a large goat-like monster shows up and says she's 'the slayer' and demands that she slays 'vampires.' (AKA 'Lurks') 'Fray' is a quick read, full of stunning artwork. There are funny parts as well as dramatic scenes. I only have two complaints, one is about the slang, 'That's so rocketship' would never catch on and doesn't work. The other is that 'Fray' leaves the story wide open, which would be fine if there were a sequel! It leaves you way too hungry for more at the end. That being said, 'Fray' is still really, really enjoyable.