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(Paperback - REV)
Get the practical introduction to programming 3D graphics using the Windows Presentation Foundation-straight from programming legend Charles Petzold. The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows VistaT and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the user's machine. This practical guide is the ideal supplement to Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation. Focusing on developing user interface objects or simple animations, this book builds on a reader's knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries-the key technology that enables 3D graphics. Includes code samples in XAML, with additional code samples in Microsoft Visual C#r.Key Book Benefits
• Features in-depth coverage of mesh geometries-the key technology that enables 3D in the Windows Presentation Foundation
• Written by a premier Windows programmer, Charles Petzold
• Includes code examples in XAML and Visual C#
• Supplements the Windows Presentation Foundation essentials covered in Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation
Charles Petzold wrote the classic Programming Windows, which is currently in its fifth edition and one of the best-known and widely used programming books of all time. He was honored in 1994 with the Windows Pioneer Award, presented by Microsoft founder Bill Gates and Windows Magazine. He has been programming with Windows since first obtaining a beta Windows 1.0 SDK in the spring of 1985, and he wrote the very first magazine article on Windows programming in 1986. Charles is an MVP for Client Application Development and the author of several other books including Code: The Hidden Language of Computer Hardware and Software.