Extreme Software Engineering: Hands-On Approach by Daniel H. Steinberg

BUY IT NEW

  • $46.00 List price
    $37.73 Online price
    $33.95 Member price
    (Save 26%)
    Limited Time Offer! Everyone receives the Member Price on books.
    See Details
  • skip to cart
  • Add To List uiAction=GetAllLists&page=List&pageType=list&ean=9780130473813&productCode=BK&maxCount=100&threshold=3

GET FREE SHIPPING ON ORDERS OF $25 OR MORE

DELIVERY & GIFT DETAILS:

Usually ships within 24 hours

Delivery Time and Shipping Rates

Eligible for gift wrap & gift message.

BUY IT USED

8 copies from $12.88

See All Available

Textbook (Paperback - New Edition)

  • 304pp
  • Sales Rank: 298,302

Textbook Information

  • ISBN-13: 9780130473813
  • Edition Description: New Edition
  • Edition Number: 1
  • Pub. Date: October 2003
  • Publisher: Prentice Hall
Buy it Used: 8 copies from $12.88 See All Available

Customers who bought this also bought

 
  • Overview
  • Editorial Reviews
  • Features

Product Details

  • Pub. Date: October 2003
  • Publisher: Prentice Hall
  • Format: Textbook Paperback, 304pp
  • Sales Rank: 298,302

Synopsis

Extreme Software Engineering. A Hands-On Approach bridges the gap between academic and professional software practices by providing the format to incorporate a hands-on project into a are engineering course. This is the first textbook designed to teach XP methods in a traditional software engineering course. Students learn real world communication skids by working together in teams to test, code and create real-life XP software products for clients. With Extreme Programming, the client becomes the central part of the development team, creating a bottom-up design in which only necessary features are added to the system on an as-needed basis. This book is also ideal for professionals who want a concise, hands-on introduction to XP.

Significant Features


• Provides guidelines for setting up and presenting an XP component in a traditional software engineering course including a collection of short tutorials on the core aspects of XP and a course-long project
• Describes in detail the activities, expectations and responsibilities of participants in the XP software development process
• Immerses students or professionals very quickly in the programming experience
• Creates an opportunity for students to learn the necessary communication tools used in successful professional software development projects
• Features an associated Website with suggested topical readings and example project materials

More Reviews and Recommendations

Biography

Daniel N. Steinberg has taught at Case Western Reserve University, Oberlin College, and John Carroll University where he introduced courses in Java, Design Patterns, and XP. He is the director of Java Offerings at Dim Sum Thinking. A developer, trainer, and consultant, he has been teaching and writing about Java since 1996. Daniel has covered Java on the Macintosh® for the O'Reilly Network's MacDevCenter and for JavaWorld magazine. In addition to contributing to four previous computer science books, Daniel has also written articles and tutorials for the developer sites at Sun, IBM, BEA, and Apple.

Daniel W. Palmer is an associate professor at John Carroll University where he has been teaching Software Engineering and Computer Science for eight years. He worked at NASA as a software engineer on many satellite missions including as project leader for Cosmic Background Explorer (COBE) satellite telemetry software development at Goddard Space Flight Center. Currently, he is the director of the Swarm Research Laboratory at John Carroll University, investigating swarm intelligence and emergent behavior.

Customer Reviews

  • Reader Rating:
Be the first to write a review!