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This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and everything in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more. Game writing samples are included with the book, and more are available online.
More Reviews and RecommendationsWendy Despain is a multimedia writer who has worked primarily for television shows, although she is now mostly writing for video games. She is a key member of the IGDA Game Writing Special Interest Group, editor of Professional Techniques for Video Game Writing, and a contributing editor to the book Game Writing: Narrative Skills for Videogames.
"For those of us swimming in the murky waters of games storytelling and narrative design, Writing for Video Game Genres: From FPS to RPG is not only a life raft, it's one with a treasure trove on top. Seldom do we erstwhile swimmers get this lucky. Read, learn, and build the rafts of the future."--(Rhianna Pratchett, Writer and co-narrative designer on Heavenly Sword, Mirror's Edge, and Overlord)
"A must-have for the bookshelf of any game writer, no matter what genre they're working in. It was equally fascinating and useful for me to read the chapters about genres I'm experienced in and the chapters about genres I've never worked in."--(Steve Meretzky, VP of Game Design, You Plus)
"The Writer's SIG has assembled an impressive group of experts who deliver spot-on advice for tackling gaming's many genres. I wish I had read this 20 years ago."--(Bob Bates, Veteran game designer, writer, and past Chairman of the IGDA)
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