Enter a zip code
(Paperback - Reprint)
Spring semester at the Lab School in Hyde Park finds Petra and Calder drawn into another mystery when unexplainable accidents and ghostly happenings throw a spotlight on Frank Lloyd Wright's Robie House, and it's up to the two junior sleuths to piece together the clues. Stir in the return of Calder's friend Tommy (which creates a tense triangle), H.G. Wells's The Invisible Man, 3-D pentominoes, and the hunt for a coded message left behind by Wright, and the kids become tangled in a dangerous web in which life and art intermingle with death, deception, and surprise.
As she did in her bestselling debut novel, Chasing Vermeer, Balliett adds a new twist to the mystery genre, lacing her suspenseful yarn with puzzles, codes, and thought-provoking connections to art, architecture, and mathematics. Brainy, eccentric sixth-graders Petra and Calder return, this time teaming up with Calder's friend, Tommy, to help save a 1910 Frank Lloyd Wright house slated for demolition (hence the book's title). Their "minds fizzing with ideas," the curious trio uncovers layer upon layer of enigma: freak accidents, unexplained lights and noises, uncanny coincidences, and the discovery of a talisman once owned by Wright himself. Helquist, illustrator of the Lemony Snicket series, provides additional mystery, challenging young readers to find hidden images in his just-eerie-enough illustrations. (Ages 8 to 12)
Child magazine's Best Children's Book Awards 2006
Reader Rating:
See Detailed Ratings
November 19, 2008:
Twelve-year-old Tommy Segovia has returned to Chicago after a year away, and everything is different. His old house is completely different, and he doesn't live there anymore. His best friend, Calder, seems to have a new best friend, and it's a girl! And, the city wants to tear down Robie House, the historic Frank Lloyd Wright home that has always been a fixture in their neighborhood.
Calder Pillay is torn between his two close friends. He and Tommy have been best friends forever, but he and Petra solved a major mystery and crime together (CHASING VERMEER). They both have great and different talents, and Calder knows that if they could just all work together they could make an amazing team. Maybe even good enough to save Robie House. But it looks like he's going to be stuck in the middle for awhile. If only people could be more like his pentominoes. (Pentominoes are a mathematical tool, a set of twelve shapes of five connected squares. Calder keeps a set in his pocket; they help him think.)
Petra Andalee is a quiet girl who likes her books and writing, and she can't figure out why Tommy dislikes her so much. She and Calder make a good team, and Tommy and Calder make a good team, so where's the problem? She's torn between wanting to prove herself and feeling like she shouldn't have to. Either way, she intends to find a way to save one of Frank Lloyd Wright's masterpieces.
Between Tommy's finding skills, Calder's logic, and Petra's unique analysis, they aren't about to let the house go quietly. Provided they trust each other enough. And the house might have a few things to say about it, too.
There is A LOT going on in this stand alone sequel to CHASING VERMEER.
Obviously there is the relationship between the three main characters, and the attempt to save Robie House. There is some Frank Lloyd Wright history, as well as Robie House-specific history. There is also mathematical figuring, and architectural oddities. There are even hidden pictures inside the illustrations. It also brings up some interesting ideas about the science of art and the art of science. There's so much happening that I almost feel like I need to go through the book a few separate times, looking at it from different angles.
There aren't many young fiction books geared toward a math/science type mind. If you're that type, I think you will really appreciate and enjoy this book. And even if you're not, it's still a good adventure!
Reader Rating:
See Detailed Ratings
March 24, 2008: The Wright 3 is a must read for anyone who has read Chasing Vermeer. The mystery of it is extremely enticing, and it's always entertaining.