Virtual Reality Technology by Grigore C. Burdea, Grigore C. C. Burdea, Philippe Coiffet

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Textbook (Hardcover - Book with CD-ROM)

  • 464pp

Textbook Information

  • ISBN-13: 9780471360896
  • Edition Description: Book with CD-ROM
  • Edition Number: 2
  • Pub. Date: June 2003
  • Publisher: Wiley, John & Sons, Incorporated
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Product Details

  • Pub. Date: June 2003
  • Publisher: Wiley, John & Sons, Incorporated
  • Format: Textbook Hardcover, 464pp

Synopsis

A textbook for a one-semester course to prepare specialists capable of creating useful virtual reality applications. Homework and programming assignments are provided for graduate and undergraduate students. The disk contains video clips to demonstrate the concepts. Annotation ©2003 Book News, Inc., Portland, OR

Annotation

This is one of the first books to discuss Virtual Reality from an engineering point of view. It provides an exhaustive list of both present and future applications of VR and includes research from outside the U.S. Also contains an extensive bibliography and over 240 drawings, tables, and color photos.

Booknews

This review of current virtual reality technology and its applications provides an analysis of the engineering, scientific, and functional aspects of virtual reality systems and the fundamentals of VR modeling and programming. It contains a list of present and future VR applications in diverse fields, including medicine, entertainment, manufacturing, robotics, and the military, as well as a list of VR companies and research labs. Includes eight pages of color plates, and black and white illustrations throughout. Annotation c. Book News, Inc., Portland, OR (booknews.com)

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Biography

GRIGORE C. BURDEA is a professor at Rutgers, the State University of New Jersey, and author of the book Force and Touch Feedback for Virtual Reality, also published by Wiley.

PHILIPPE COIFFET is a Director of Research at CNRS (French National Scientific Research Center) and Member of the National Academy of Technologies of France. He has authored twenty books on robotics and virtual reality, which have been translated into several languages.

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