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Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. And it's not his attitude that's the problem. It's the trail of magical accidents-lately, disasters-that follow in his wake. Seph is a wizard, orphaned and untrainedand his powers are escalating out of control.
After causing a tragic fire at an after-hours party, Seph is sent to the Havens, a secluded boys' school on the coast of Maine. At first, it seems like the answer to his prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into his mysterious order of wizards. But Seph's enthusiasm dampens when he learns that training comes at a steep cost, and that Leicester plans to use his students' powers to serve his own dangerous agenda.
In this companion novel to the exciting fantasy The Warrior Heir, everyone's got a secret to keep: Jason Haley, a fellow student who's been warned to keep away from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander Hastings, and the warriors Jack Swift and Ellen Stephenson. This wizard war is one that Seph may not have the strength to survive.
Seph McCauley knows that he is different. The magical powers that flow from his fingertips keep causing trouble and have now landed him at the Havens, a secluded private school in Maine. Seph needs wizard training, but when headmaster Gregory Leicester reveals that he also is a wizard and can train Seph to control his powers, the cost is too steep. When all hope seems lost, Linda Downey appears seemingly out of nowhere to spirit Seph away and give him the help he needs. Leicester does not give up, though, and will use whatever means necessary to gain control of Seph and his extraordinary power. Fans of The Warrior Heir (Hyperion/DBG, 2006/VOYA February 2006) will be thrilled with this exceptional follow-up novel. The two wizarding houses are still at odds with each other, determining what the future will look like, and the other Weir classes (seers, enchanters, and warriors) are seeking refuge in the Sanctuary. Jack Swift and Ellen Stephenson, Leander Hastings, and of course, Downey are joined by richly drawn characters such as Seph and Leicester. This story is tighter, more complex, and even more intense than the first novel, moving the narrative forward at a determined pace. The atmosphere is brooding and heavy, sometimes almost oppressive. Chima uses her pen like a wand and crafts a wonderfully rich web of magic, while thankfully leaving some dangling threads for subsequent tales.
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November 15, 2009: This was a wonderful read. Definitely worth your time! A little darker than the first one, but in the end, it's all good. Overall a great series and wonderful author!
I Also Recommend: The 6 Sacred Stones, The Warrior Heir (Heir Series #1), Seven Deadly Wonders, The Dragon Heir (Heir Series #3), The Demon King.
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October 29, 2009: This is the second installment in Ms. Chima's "Heir Chronicles."
Joseph (Seth) McCauley has spent the last three years getting kicked out of one exclusive private school or another. He lands at The Heavens, a private school for the "difficult" children. The Heavens is run by Dr. Gregory Leicester-a wizard himself-who has controlled of fourteen "alumni"--all of the wizards who have had their wizard stones fused with Dr. Leicester to augment their power.Dr. Gregory Leicester tries in vain to get Seth to join his stone with him. Seth is tortured and made miserable until he finds help from another wizard, Jason Haley. Since Seth is very powerful, but has not been trained, Jason helps him survive the torments by Leicester until Linda Downey, an enchanter gets Seth to Trinity, Ohio, which was made a sanctuary by the last tournament. Linda, she discloses to Seth that he is a Weirlind, part part of a society of magical people that comprises sorcerers, wizards, enchanters and warriors. At their helm sits the feuding houses of the Red Rose-lead by Geoffrey Wylie-and The White Rose, lead by Dr. Jessamine Longbeach. Everyone has a Weirbook with their ancestry on it but since Seth is an orphan he borrows Jack's to train as a wizard (Jack is part wizard but with a warrior stone). Last year-the first Heir book-the control of the Hoards and their guilds have been in disarray. There was a tournament at Raven's Ghyll and an army of ghosts showed up, the players, Jack Swift and Ellen Stephenson, revolted and the rules were changed in favor of the lesser members of the guild, thus making wizards less powerful. Leander Hastings, who was involved with Linda and trained Jack to fight at the Raven's Ghyll, has called a council. Hastings wants to preserve the new order, but Claude d'Orsey, the prior head of the guild is plotting with Leicester and his alumni to restore the old order. A second council is called to approve a new constitution and all the players are caled. It is meant to be a trap to the Hastings group, but Seth, his friends Jason and Madison Moss join forces to save the day.This book sets the third installment since the constitution was stolen from the council and could be enforced unless someone stops the thief.Readers will be thrilled with this exceptional second installment of the series. Chima uses her pen a wand and crafts a rich web of magic. You'll be taken by her pitch perfect blend of high fantasy and small town reality. Better than Harry Potter-Chima brings to life the clash of magic and the ordinary that most authors would need an entire series to create. She has created an epic battle between good and evil.Could not put the book down!