Managed DirectX 9 Graphics and Game Programming, Kick Start by Tom Miller, Bob Gaines (Foreword by)

BUY IT NEW

  • $44.99 List price
    $42.74 Online price
    $38.46 Member price
    (Save 14%)
    Limited Time Offer! Everyone receives the Member Price on books.
    See Details
  • skip to cart
  • Add To List uiAction=GetAllLists&page=List&pageType=list&ean=9780672325960&productCode=BK&maxCount=100&threshold=3

GET FREE SHIPPING ON ORDERS OF $25 OR MORE

DELIVERY & GIFT DETAILS:

Usually ships within 24 hours

Delivery Time and Shipping Rates

Eligible for gift wrap & gift message.

BUY IT USED

20 copies from $1.99

See All Available

(Paperback)

  • Pub. Date: October 2003
  • 411pp
  • Sales Rank: 377,569
    Buy it Used: 20 copies from $1.99 See All Available

    Customers who bought this also bought

     
    • Overview
    • Editorial Reviews
    • Customer Reviews
    • Features

    Product Details

    • Pub. Date: October 2003
    • Publisher: Sams
    • Format: Paperback, 411pp
    • Sales Rank: 377,569

    Synopsis

    Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new.NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime was released without adequate documentation, and developers are having a hard time figuring out the best way to write managed applications. This book covers how to use the Managed DirectX objects, how they differ from the core DirectX libraries, and how to create these rich multimedia applications in C#. It also covers in depth graphics techniques and the new high-level shader language shipping with DirectX9.

    More Reviews and Recommendations

    Biography

    Tom Miller is the development lead for Managed DirectX, as well as the designer of the API. He has worked on the DirectX team for the last four years, including the SDK team writing samples, as well as the DirectX for Visual Basic team. Previously at Microsoft, he worked on the Visual Basic and Office teams.

    Customer Reviews

    • Reader Rating:
    • Ratings: 1Reviews: 1

    Managed DirectX 9 Graphics and Game Programming, Kick Startby Anonymous

    Reader Rating:
    See Detailed Ratings

    August 21, 2003: This book is absolutely the perfect thing to have by your side as you venture into the highly undocumented world known as Managed DirectX. Since Managed DX went gold, I had been scouring for examples and tutorials to compensate for what was definitely an incomplete and insufficient SDK. My search ended with this book. Everything is very well explained. The samples are exceptional. But best of all, I never once reached a point where I felt I was being told what to do without first having an explanation of why I needed/wanted to do it. I'm sure I'll be coming back to this book time and time again as I continue my work with Managed DX.