• Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma: Book Cover

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$59.99

Textbook Details

  • EDITION:
    1st Edition
  • ISBN:
    0201633612
  • ISBN-13:
    9780201633610
  • PUB. DATE:
    October 1994
  • PUBLISHER:
    Addison-Wesley

Design Patterns: Elements of Reusable Object-Oriented Software / Edition 1 by Erich Gamma, Ralph Johnson, Richard Helm, John M. Vlissides, Grady Booch (Designed by)

$59.99 List Price
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Customer Reviews

Nook version???by Anonymous

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Any chance this will be available on Nook in the near future???

excelent first book on design patternsby Anonymous

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In a nutshell, if you've never had a design patterns book before, this is a great start. It is admitadly an introduction to the topic. I desire more knowledge of real-time design patterns which this book does not specify, but this book gives one the firm grounding required to move onto other, more complex topics such as real-time design patterns.

A wonderful reference.by Anonymous

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This is the sort of book that you browse, put on a shelf and forget about for half a year. Then you come on a really tough problem, pull it down and save yourself many, many hours of trial and error.

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Design Patterns

Product Details

  • Pub. Date: October 1994
  • Publisher: Addison-Wesley
  • Sales Rank: 81,819

Synopsis

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.

The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.

Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Booknews

A catalog of solutions to commonly occurring design problems, presenting 23 patterns that allow designers to create flexible and reusable designs for object-oriented software. Describes the circumstances in which each pattern is applicable, and discusses the consequences and trade-offs of using the pattern within a larger design. Patterns are compiled from real systems, and include code for implementation in object-oriented programming languages like C++ and Smalltalk. Includes a bibliography. Annotation c. Book News, Inc., Portland, OR (booknews.com)

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Biography

Dr. Erich Gamma is technical director at the Software Technology Center of Object Technology International in Zurich, Switzerland. Dr. Richard Helm is a member of the Object Technology Practice Group in the IBM Consulting Group in Sydney, Australia. Dr. Ralph Johnson is a faculty member at the University of Illinois at Urbana-Champaign's Computer Science Department.

John Vlissides is a member of the research staff at the IBM T. J. Watson Research Center in Hawthorne, New York. He has practiced object-oriented technology for more than a decade as a designer, implementer, researcher, lecturer, and consultant. In addition to co-authoring Design Patterns: Elements of Reusable Object-Oriented Software, he is co-editor of the book Pattern Languages of Program Design 2 (both from Addison-Wesley). He and the other co-authors of Design Patterns are recipients of the 1998 Dr. Dobb's Journal Excellence in Programming Award.