Cassandra Virus by K. V. Johansen: Book Cover

    Cassandra Virus by K. V. Johansen

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    (Paperback)

    • Age Range: 9 to 12
    • Pub. Date: March 2006
    • 176pp
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      Product Details

      • Pub. Date: March 2006
      • Publisher: Orca Book Publishers
      • Format: Paperback, 176pp
      • Age Range: 9 to 12

      Synopsis

      It's the near future. Computers are faster, cars run on fuel cells, and there's not much to do in the small town of Easter River if you're thirteen and not into team sports. Helen Chan-Fisher is happy enough trying singlehandedly to save the world's remaining amphibians from chytridiomycosis, but her friend Jordan O'Blenis is at a loose end. He may be a genius, but it seems like no matter what he tries to do, his robot-building older sister Cassie did it first. Then he has his great idea, an idea so great even Cassie hasn't done it. He'll write a programme for a virtual supercomputer, one that can live on the Web, and grow and spread and learn ....

      Jordan calls it Cassandra. Helen calls it a virus.

      Cassandra calls home...and when agents of the government security agency Bureau 6 try to seize her for their own purposes, it's up to Jordan and Helen to keep Cassandra from falling into the wrong hands.

      Children's Literature

      Thirteen-year-old Jordan O'Blenis and his friend Helen Chan-Fisher are genius-level children who want something more challenging to do on summer vacation than create computer games and play Go. Cassie, Jordan's graduate student sister, has charge of him while their archeologist parents are in Belize on a dig, and Helen's mother chairs the computer science department where Cassie is completing her master's thesis on robots. Barred from the university by the odious Vice-President Ruggles and his insufferable assistant Ms. Dormer, Jordan and Helen spend their days at Jordan's house, pursuing the activities they most enjoy. Helen, an incipient biologist, searches for newts to add to her collection, while Jordan decides to create a supercomputer program. He succeeds so well that Cassandra, as he names the program, takes on a life of her own. She spreads through the Internet and installs herself on connected computers, but Jordan insists to Helen that she is not really a virus, that she is harmless. Then he starts to get e-mail messages from Cassandra. As he corresponds with her and realizes how much information she has access to, he becomes aware of the ethical implications of what he is doing. He also becomes fond of Cassandra, who develops a personality and an ethical system of her own. Meanwhile, Dr. Ruggles and Ms. Dormer find out about Cassandra and assume that she is Cassie's creation. When they cannot get the program--which they think they will be able to use to learn secrets they can sell--they call in Ms. Dormer's brother, an agent of Bureau 6, a government security agency. He and his partner break into Cassie's office and take all her thesis materials. Helen discovers wherethey are staying, and she and Jordan break into their motel room and steal Cassie's materials back, hiding them when the agents give chase. Finally, Jordan must decide what to do about Cassandra. He cannot bear to delete her because essentially she has become alive, able to see and create. So he burns all the disks that contain a hard copy of her code, leaving Cassandra herself to explore the Internet and to play Go with Jordan and Helen when she feels like interacting with her friends.

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