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(Hardcover)
New options for wizards, warlocks, sorcerers, bards, and swordmages...
This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival.
This book provides new archetypal builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies.
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August 02, 2009: What can I say... another great addition to the D and D library
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July 01, 2009: I really like how WotC have put a great deal of effort into making high-quality, good-looking materials for playing D&D 4e. The game is easier to start with newbies AND still has a lot of room for growth. However, I can't help but to think that it was rushed to press and perhaps the Players Handbook (PHB) was a bit THIN on content, as a way for WotC to continue to beg for us to give them anothe $30-$40 every month for new rulebooks. Arcane Power is OK, but maybe all the power sources should have been defined a year ago, and an annual compendium could be released containing updates and additions for all the power sources. Back when I played AD&D 1.0, I was quite happy with 1 lousy PHB and 1 DMG and 1 Monster Manual. According to WotC, I need to buy a new bookshelf for all the shovelware they're releasing.